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VikingJam
I'm some autsitic guy making stupid stuff. I like suasage dogs and I want one.
I will call him snifflet.
I know it sounds cringe and pretentious but i like making ppl laugh. making ppl feel good makes me feel good. if i made you lol, let me know

Age 33, Male

I make stuff

United Kingdom

Joined on 5/8/09

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(SPOILERS)


It's a great game! My favourite part was the first area with Grace. Really gave me the RE1 survival vibes. You have to be intelligent with your ammo, sometimes even avoiding enemies alltogether. I miss this kind of gameplay, it feels like its been years since we had it.


I do have some nit picks though.. Leons section was also fun, clearly the more "action packed" part of the game. And it makes sense that unlike Grace, Leon is more experienced. Though I still miss the survival aspect during this part, you don't need as much tactics in saving ammo. I find it amusing that the game tries to trick you into thinking there is ammo scarcity by giving e.g "3 shotgun ammo" or "2 rifle ammo". But you get to pick those up alot.


There are a couple things that annoy me though. For example we go back to the derelict Racoon City. This is such a cool idea. So I was expecting Racoon City esk zombies. But instead got recycled zombies that behave like the ones from the Rhodes Hill Care Center. The zombies coming running at you with makeshift spears. Something that is quite tribe / cult like almost like the zombies from RE4/5. I get it, this is meant to be the mutated T virus But it just feels out of place. These are Racoon City zombies that have surposedly been sleeping under the ground for years. skinny with rotting flesh. Why do they behave like inteligent zombies? Id rather they be more like the RE1 2 and 3 zombies. And then we could have the BSAA members infected with the mutated T virus (perhaps by Victor Gideon) to keep the cool gameplay dynamic from Rhodes Hill.


There is also the Blister heads. They are fun and challanging in the care center. But again it feels lame using them again for the Racoon City zombies. Wouldn't It be more scary and fun if they evolved into Crimson Heads? But yeah. I get that the game has a budget and they don't want to go overboard. But I'd thought Crimson Heads could be easily implimented as reused assets, animations, ect. . But im not a programmer. I just found myself feeling disappointed with Racoon City. Its still fun with intense and spooky moments. But I felt they could have done better. But i guess this is the action sections that some RE fans want.


I was glad that (SPOILER) Victor Gideon makes a come back at the end. I was angry that his boss fight was just a Motorcycle battle. So anti climatic and stupid. But since we fight him again as the main boss, I forgive this part. Victor has a presence in the game that makes him feel forboding. He is clearly infected with something, he is mysterious. So natrually I anticipated a cool boss fight. For this to end up as a stupid motorcycle stand off felt dumb. You see what I mean? But again I am happy they rectified this later. Ultimately its a great game. But I think it could have been better. I enjoy Graces sections the most. She is a relatable character, being thrown into a situation she has no experience in. I wish the game had more of that. I am hoping the DLC will. I will buy it either way. I want more of RE9. I wish it was longer with more Grace esk gameplay / areas.


Anyway thats my opinion. I had to get it off my chest.


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